Esports is an emerging video game sport for digital-age gamers. It is organized, competitive video gameplay that requires skills in learning theory such as critical thinking, communication, collaboration, and creativity. Esports is moving from a casual video gaming culture to interdisciplinary learning environments.
Since 2015, Esports has been expanding in popularity among teams, fans, and colleges nationally and internationally. Colleges and universities are creating Esports programs and facilities with curriculum to support the gaming collegiate sports fields such as computer science psychology, sports analytics, and hospitality management.
Esports provides an opportunity for adult learners to experience collegiate professional gaming while invigorating interest in interdisciplinary courses for certification, credentialing, and micro-credentialing in related fields.